résumé

Tom Jakubowski

I am an experienced generalist software engineer and a lifelong tinkerer, always looking for ways to find joy in my work. I am a past contributor to the Rust programming language project, and have used Rust since 2014 at work and in my own personal projects.

selected skills

work experience

CyberChef, Software and Data Engineer, Self-Employed (2026–)

Since March 2026, I have worked as an independent contractor, building software and data systems for clients in the electric power and video game sectors.

Software Engineer, The Prospective Company (2023–2026)

Prospective was a local-first BI, dashboarding and visualization application platform for the web, using the open-source Perspective interactive charting library for Javascript and Python.

I owned Prospective’s integration with JupyterLite, a forked version of JupyterLab which executes code locally in the browser. I ported perspective-python to run in Pyodide, a Python interpreter which runs in WebAssembly. This required creative FFI and packaging work in an unusual, non-native platform for Python. The payoff: users who knew Python could interactively create data sources and configure chart viewers in the dashboard from Prospective’s notebook feature, and then share their work with others through a published dashboard.

For some customer work, I built a query system with Ducklake and Perspective for exploring and understanding terabyte-scale timeseries data at rest in S3.

Senior Software Engineer, Second Spectrum by Genius Sports (2019–2023)

Second Spectrum teaches computers how to watch sports. On the AI team, I developed a Rust FFI wrapper around C++ computer vision algorithms for use in Second Spectrum’s next-generation low-latency tracking system, and in their realtime TV broadcast augmentation engine, which has been featured in live broadcasts by CBS and ESPN. I later learned Elixir in order to join the Redstone team, which developed an internal web application used to produce live player and ball tracking feeds for customers like the NBA, English Premier League, and Major League Soccer. Company was acquired by Genius Sports during my tenure.

Software Engineer, Oblong Industries (2015–2019)

On Oblong’s Client Solutions team, I built room-scale interactive applications with data visualizations for the display wall and immersion room systems at IBM’s Watson Executive Briefing Centers, using C++, OpenGL, and g-speak, Oblong’s internal platform for spatial computing. I took over maintenance of libWebThing, a library which rendered web content in our applications using Chromium Embedded Framework.

I authored the open-source gelatin Node.js bindings for libPlasma, g-speak’s realtime message passing framework, supporting both internal and customer usage. Using gelatin, I developed Node.js web applications for our customers to configure, control, and debug the application we built and installed for them.

I also drove the team’s adoption of Rust for developer tools and offline data processing pipelines. I wrote and maintained Rust bindings to libPlasma for fun in my spare time.

Sizzle reel, courtesy of my colleague John Carpenter

Software Engineer, FanMob (2013–2015)

I was the sole engineer in a two person sports polling and advertising seed stage startup. I developed the author-facing web application and reader-facing embedding API, which was used to embed polls from our site in articles on high-profile sites like Bleacher Report.

Web Developer, TuneWiki (2011–2013)

I led the rewrite of TuneWiki’s song lyrics website from Wordpress to Laravel framework. I was also the primary developer of TuneWiki’s #1-ranked Spotify App, which rendered lyrics in sync with music playback.

open source

Rust programming language (contributions from 2014–2020)

I’ve contributed improvements and bug fixes to the Rust programming language project, focusing on rustdoc, Rust’s API documentation generator. Between 2014 and 2015, I landed 27 merged pull requests to the project. Since then, I have contributed a couple more small fixes to the project.

The two biggest features I implemented in rustdoc were support for associated types and trait bounds in where clauses.

Weasel REPL for ClojureScript (repo)

I authored Weasel, a modernized version of ClojureScript’s browser REPL, which uses WebSockets as the foundation of a stabler REPL-driven development experience. Weasel’s architecture also for the first time enabled ClojureScript developers working in exotic JavaScript runtimes (like JavaScriptCore and QtQuick) to connect a REPL to their application.

education

Bachelor of Science in Chemistry, University of California, Irvine, June 2010.

Graduated with Departmental Honors. Received the Hypercube Scholar Award for excellence in undergraduate computational chemistry research.